Blender for Production - Blender 3.0 to NUKE Workflow - 04 Cryptomatte & Build Export Nodes Addon

Blender for Production - Blender 3.0 to NUKE Workflow - 04 Cryptomatte & Build Export Nodes Addon

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Blender for Production - Blender 3.0 to NUKE Workflow - 04 Cryptomatte & Build Export Nodes Addon
In this tutorial, we will talk about the changes in Blender 3.0 and NUKE 13.0v5 and fix the Cryptomatte problems some of you have been fighting with. Also I go though the process of exporting Multilayer EXRs from Blender to NUKE again and show how to make EXR sequences for every pass separately. Then I demonstrate you a fast Blender Add-on, which builds your export node trees in the Blender compositor automatically for you and how to generate a World Position Pass in Cycles X. If you have questions or topics, which should be added, please let me know. If you want to support me for publishing more free tutorials you could join my Patreons: 👉 https://www.patreon.com/pixeltrain3d or give me a fast Coffee time Tip: 👉 PayPal: https://paypal.me/pixeltrain Want to start learning Blender Fundamentals with Helge? 👉 https://youtu.be/4tB7jNkXuM0 These topics are covered: 00:00 Introduction 01:25 Your questions and topics for the tutorial 02:04 Recap of the export of Multilayer EXRs to NUKE from the compositor 03:21 Using our self-build node groups from tutorial 01 of this series 07:00 Generating a Cryptomatte EXR 07:20 Possibility to generate separate EXRs for every pass 09:50 Blender 3.0 with Cycles X Settings 10:26 Blender EXRs & Cryptomatte in NUKE 11:13 Analyzing and fixing the Cryptomatte problem in NUKE 13.0.v5 13:47 Cryptomattes from Blender 3.0 are working fine 15:15 Generating a World Position Pass in CyclesX 16:26 Using a World Position Pass in NUKE 18:45 Blender Build Export Node Add-on by Bookyakuno 19:15 Roundtrip through the output system of Build Export Node If you want to use the Node Groups, here is my Gumroad link: https://gum.co/VWFzTN Be aware, that these files are included in my Patreon ;-) https://www.patreon.com/pixeltrain3d Blender Build Export Node Add-on by Bookyakuno https://blendermarket.com/products/build-export-node If you want to learn more about NUKE, you find here my free playlist "NUKE Practice Hour" https://youtube.com/playlist?list=PLp90cx0wSyKZInm7U6Ds-LhjsqbqvALKx This tutorial series „Blender for Production“ focuses on Blender as a full Production Suite for (Indie) 3D- & VFX Productions. In these tutorials, I will explain how to work with the different Modules of Blender and how they are connected. I will give you an introduction to the specific functionalities, but also the production context and workflows, which can help you to use Blender in your productions. As a Senior 3D & VFX Trainer, Helge Maus teaches 3D- & VFX Applications for 20 years. His focus lies on VFX, but he also works with many studios and agencies from different visualization areas. He focuses on Houdini FX, Blender, and NUKE for his daily work and training. If you have questions or topics, which should be added, please let me know. If you want to support Helge Maus for publishing more free tutorials you could join his Patreons: https://www.patreon.com/pixeltrain3d Find more information on www.pixeltrain.net YouTube: https://www.youtube.com/pixeltrain3DVFXTrainings LinkedIn: https://www.linkedin.com/in/pixeltrain/ Mastodon: https://mastodon.art/web/@pixeltrain3d BlueSky: https://bsky.app/profile/pixeltrain3d.bsky.social Flipped Normals: https://flippednormals.com/creator/pixeltrain3d Blender Market: https://blendermarket.com/creators/pixeltrain3d