Blender 3.0 for Production - 2D & 3D Tracking Workflow - 04 2D-Stabilization & Compositing Workflow

Blender 3.0 for Production - 2D & 3D Tracking Workflow - 04 2D-Stabilization & Compositing Workflow

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Blender 3.0 for Production - 2D & 3D Tracking Workflow - 04 2D-Stabilization & Compositing Workflow
In this tutorial series, we will talk about Blender as a solution for 3D Camera and Object Tracking. Step by Step you will learn how to use Blender for preparing your footage in the Video Sequence Editor (VSE) and getting used to the Movie Clip Editor. Then we will cover the important fundamentals of 2D-Tracking in Blender and also some use-cases for directly using these data. Then we build upon these 2D-Tracks and start solving a 3D-Camera and talk about good and bad tracks, nodal shots, tricks like offset-tracking, joining of tracks, and analyzing solve problems. In the final tutorials, we will finish with Object-tracking for props replacement. After this tutorial series, you have a solid understanding of Blender's Camera and Object Tracking and how to use the solved data inside of Blender or in other applications like Maya, Cinema, or Houdini. If you have questions or topics, which should be added, please let me know. If you want to support me for publishing more free tutorials you could join my Patreons: 👉 https://www.patreon.com/pixeltrain3d or give me a fast Coffee time Tip: 👉 PayPal: https://paypal.me/pixeltrain Want to start learning Blender Fundamentals with Helge? 👉 https://youtu.be/4tB7jNkXuM0 These topics are covered in this tutorial: Loading the Footage & Project Settings Initial Tracker Settings Tracking a features Understand the uses of Stabilization Stabilization panel Clip Display Show stable plate Location stabilization Settings for the stabilization Understanding the Anchor frame Understanding the target options and keyframing them Rotation & Scale options Understanding the interpolation models Influence of Stabilization Averaging of several trackers Working with Weighting for trackers Stabilizing Rotation & Scale Using a second example Using the Blender Compositor Movie Clip Node Node Wrangler add-on Composite Node Stabilize 2D Node Inverted Stabilization Alpha Over Node Muting Nodes Painting Workflow Setup If you want to use the same footage, here is my Gumroad link: https://pixeltrain3d.gumroad.com/l/GEdjT Be aware, that these files are included in my Patreon ;-) https://www.patreon.com/pixeltrain3d This tutorial series „Blender for Production“ focuses on Blender as a full Production Suite for (Indie) 3D- & VFX Productions. In these tutorials, I will explain how to work with the different Modules of Blender and how they are connected. I will give you an introduction to the specific functionalities, but also the production context and workflows, which can help you to use Blender in your productions. As a Senior 3D & VFX Trainer, Helge Maus teaches 3D- & VFX Applications for 20 years. His focus lies on VFX, but he also works with many studios and agencies from different visualization areas. He focuses on Houdini FX, Blender, and NUKE for his daily work and training. If you have questions or topics, which should be added, please let me know. If you want to support Helge Maus for publishing more free tutorials you could join his Patreons: https://www.patreon.com/pixeltrain3d Find more information on www.pixeltrain.net YouTube: https://www.youtube.com/pixeltrain3DVFXTrainings LinkedIn: https://www.linkedin.com/in/pixeltrain/ Mastodon: https://mastodon.art/web/@pixeltrain3d BlueSky: https://bsky.app/profile/pixeltrain3d.bsky.social Flipped Normals: https://flippednormals.com/creator/pixeltrain3d Blender Market: https://blendermarket.com/creators/pixeltrain3d