Lesson 15: Applying Materials to the Walkman – Walkman 3D Course (Blender & Substance)

Lesson 15: Applying Materials to the Walkman – Walkman 3D Course (Blender & Substance)

117 Lượt nghe
Lesson 15: Applying Materials to the Walkman – Walkman 3D Course (Blender & Substance)
Description: Time to bring our Walkman to life with realistic materials! In this lesson, we will apply basic materials and shaders to give the model a polished look before texturing in Adobe Substance 3D Painter. 🔗 Download Chapter Resources: https://drive.google.com/file/d/1Uw97K33jYcTObz79Z8IeZfi-x-0bIms0/view?usp=sharing 🔗 Join this channel to get access to perks: https://www.youtube.com/channel/UCT0a4anVCxzohTITlItrG7g/join 🔗 SOCIAL MEDIA: • Facebook: https://www.facebook.com/zinteractive • Instagram: https://www.instagram.com/z_interactive • Twitter: https://twitter.com/ZInteractive1 🎨 Let’s make the Walkman look stunning with materials! Tags: Blender material tutorial, Walkman 3D model, Blender shaders, Blender PBR materials, Walkman texture setup, hard surface rendering