In this video, Cov Phillips (@Covingsworth) shows how to texture a realistic building by building materials, painting decals, utilizing edge wear, and much more.
⇨ Master 3D Environments course: https://cgboost.com/urban
⇨ Project Files: https://www.cgboost.com/resources
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LINKS
⇨ Polyhaven: https://polyhaven.com/textures
⇨ PureRef: http://pureref.com/
CHAPTERS
00:00 - Intro
02:06 - First Material
04:50 - Second Material
06:10 - Color Variation
08:50 - Wall Paint
12:20 - Damage
14:44 - Decals
17:45 - Edge Wear and AO
21:26 - Outro
MY SYSTEM
CPU: Intel Core i7-12700H
GPU: GeForce RTX 3080 TI
RAM: 32GB RAM
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#b3d #texutring