🌍 How I made my procedural planet beautiful...🌲  |  Terra Devlog #05  |  Unreal Engine

🌍 How I made my procedural planet beautiful...🌲 | Terra Devlog #05 | Unreal Engine

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🌍 How I made my procedural planet beautiful...🌲 | Terra Devlog #05 | Unreal Engine
Join the Discord server! https://discord.gg/g4PPQ4QqJ8 Thanks for watching! Don't forget to like and subscribe:) In this video, we're finally improving the looks of our little planet. We will be having a look at foliage, and improve the terrain generation by adding some simple biomes like mountains, forests and oceans! Great video about grass: https://youtu.be/pVKDfZMffpc?si=AdfSW46JQoFQ7_PS @PrismaticaDev (shown briefly in the video) also has a lot of great videos on grass and materials:) Chapters: 0:00 - Intro 1:12 - Making the Trees 1:30 - Wind in the Trees 3:15 - Let's touch some Grass! 4:03 - Baking Pivots 5:03 - Making Graph Instances (Voxel Plugin) 5:43 - Foliage Clusters 6:29 - Adding Ferns 7:12 - Making Reeds and Oceans 7:30 - Improving the Terrain Generation 8:09 - Noise Warping 8:47 - Forest Biome 9:10 - Making Rocks! 9:53 - Adding Color with Mushrooms 10:31 - Hue-Shifting for Color Variation 11:31 - Final Results 12:07 - Outro Socials: 🔗 Discord Server: https://discord.gg/g4PPQ4QqJ8 🔗 Website: https://emilwalseth.com/ 🔗 TikTok: https://www.tiktok.com/@emilwalseth 🔗 Instagram: https://www.instagram.com/emil.walseth/ Music: 🔗 Epidemic Sound: https://www.epidemicsound.com/ #devlog #gamedev #indiedev #gamedevelopment #unreal #unrealengine #unrealengine5 #terra #planet #voxel #foliage #mountains #biomes #proceduralgeneration