🌍 Making a Procedural Planet in Unreal Engine!  |  Terra Devlog #2  |  Unreal Engine

🌍 Making a Procedural Planet in Unreal Engine! | Terra Devlog #2 | Unreal Engine

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🌍 Making a Procedural Planet in Unreal Engine! | Terra Devlog #2 | Unreal Engine
Thanks for watching! Don't forget to like and subscribe:) In this devlog we are making our own procedural planet made entirely of Voxels! We also add foliage to the planet surface to make it look and feel like an actual planet with real nature! To allow for this kind of Voxel Generation, I am using the Voxel Plugin for Unreal engine: 🔗 Voxel Plugin: https://voxelplugin.com/ The Source code for my Unity Mobile game Tribes is now public! Check it out here: 🔗 Tribes Source Code: https://github.com/emilwalseth/tribes Chapters: 0:00 - Intro 0:23 - Voxels? 2:05 - Voxel Plugin 2:29 - Making a Voxel World 3:52 - Package Testing 4:15 - Generating Foliage 5:56 - Making Continents 7:08 - Tribes Source Code Public! 7:20 - Outro Socials: 🔗 Discord Server: https://discord.gg/g4PPQ4QqJ8 🔗 Website: https://emilwalseth.com/ 🔗 TikTok: https://www.tiktok.com/@emilwalseth 🔗 Instagram: https://www.instagram.com/emil.walseth/ #devlog #gamedev #indiedev #gamedevelopment #unreal #unrealengine #unrealengine5 #terra #planet #voxelplugin #voxel #proceduralgeneration