Let's design some procedurally animated animals!
This video is a tutorial/explanation for a simple procedural animation technique I recently learned about. Essentially, it's animation rigging using a 2D chain simulation. I provide an animated explanation of the technique, then showcase a few animals I animated with it.
Source code
↪ Simulations written in Java using Processing.
↪ https://github.com/argonautcode/animal-proc-anim
Inspired by this cool explainer on different types of constraints: https://zalo.github.io/blog/constraints/
Socials
↪ Twitter: https://twitter.com/argonautcode
Chapters
00:00 Intro
00:43 Distance Constraint
01:20 Chained Constraints
02:03 Body Shape
02:36 Parametric Equations
03:09 Procedural Snake
03:40 Angle Constraint
04:07 Procedural Snake II
04:24 Procedural Fish
05:36 Inverse Kinematics
07:13 FABRIK Leg
07:46 Procedural Lizard
08:08 Outro
Music
Castles in the Sky - Scott Buckley