Godot 3D Character Animation Tutorial: 2 - Blender Exporting and Godot Importing

Godot 3D Character Animation Tutorial: 2 - Blender Exporting and Godot Importing

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Godot 3D Character Animation Tutorial: 2 - Blender Exporting and Godot Importing
Simple exporting from blend to godot tutorial, next week we're gonna work on a new animation! GameRigTools: Gum Road: https://toshicg.gumroad.com/l/game_rig_tools Blender Market: https://blendermarket.com/products/game-rig-tools-blender-addon-game-rigs BoneMap Docs: https://docs.godotengine.org/en/stable/classes/class_bonemap.html Github: https://github.com/Bonkahe/GodotEducationalBiped Also you're reading the description, statistically speaking your out of the ordinary! thank you so much for taking an interest in this stuff~ Godot: https://godotengine.org - timestamps - 00:00 - Intro 00:23 - Binding Mesh to skeleton 00:55 - Game Rig Tools Generating Rig 01:53 - Re-Structuring Game Rig 03:15 - Re-Naming Game Rig Bones 05:22 - Action Baking to Game Rig 06:50 - Exporting to Godot from Blender 07:46 - Blend Shapes Important Note 09:00 - Importing Into Godot 09:18 - Applying Pre-Existing BoneMap 09:56 - Importing and Saving Animations 10:18 - Looking at Character/Animations in Engine 10:40 - A Note Regarding General Importing/Exporting Quirks in Godot 11:16 - Wrapping up and Going Over What Comes Next