Unreal Engine is Killing Games

Unreal Engine is Killing Games

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Unreal Engine is Killing Games
S.T.A.L.K.E.R. 2: Heart of Chornobyl just released and it is built on Unreal Engine 5. UE5 used to be this super exciting thing, because we knew the games using it would look quite incredible. So many studios are switching to using it partially because of this reason. However, as time has gone on... UE5 has started to become a bad omen. This doesn't mean that STALKER 2 is a bad game- they have made something truly impressive here- but it is interesting to investigate the trade-offs that they made and the problems the game has run into because of this choice. All this easily applies to almost every UE5 game, so let's dig in. ==JOIN THE DISCORD!== https://discord.gg/xbVEkhPJ72 Digital Foundry: https://youtu.be/cHQ3jAeza60?si=uZltgBCrHW-00hV6 Daniel Owen: https://youtu.be/QcZxQh8RfUc?si=CKQh18LGZcH21voY https://www.ign.com/articles/dragon-age-the-veilguard-faces-uphill-battle-to-match-inquisitions-launch-sales-says-analyst 0:00- Unreal Engine used to be exciting, now.... 2:18- How Graphics improve this game 3:44- UE5 Graphical problems 5:04- Performance. 6:15- STALKER 2 on a 300$ GPU (RTX 4060) 9:02- a 500$ GPU (RTX 4070) 9:33- 1000$ GPU (RTX 4080 Super) 10:15- Budget RX 6600 GPU 11:15- On the PS5's GPU (RX 6700) 12:45- 450$ GPU (RX 7800 XT) 13:50- 640$ GPU (RX 7900 XT) 14:45- The CPU Performance is Scarier... 15:38- Lost in Translation 18:55- Bugs 19:40- The Affects of UE5 20:48- Why everyone studio is switching 24:55- Scary