#RiggingInMaya | Part 36 | Advanced | Root Control Support

#RiggingInMaya | Part 36 | Advanced | Root Control Support

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#RiggingInMaya | Part 36 | Advanced | Root Control Support
Hello and welcome video thirty six in in my #rigging in #Maya series. I had planned for this to be the final video in the series, but before we move on and finalise the rig we need to add #rootcontrol support, so the dog can be scaled, rotated and positioned in the scene. We also need to double check the rig for any potential bugs and eliminate those before we move on. We are almost there! --------------------------------------------------------------------------------------------------------------------------------- 00:00 Introduction 01:43 Rig Scaling - Stretch Systems Update 07:26 Rig Scaling - Follicle Joints 10:38 Upper & Lower Spine Update 12:37 Root Rotation - Leg Ribbon Twist Update 15:25 Root Rotation - Spine Twist Update 19:39 Root Rotation - Spine Flip Update 21:31 Root Rotation - Spine Orientation Update 22:06 Join the antCGi Club --------------------------------------------------------------------------------------------------------------------------------- Visit the antCGi Store - https://www.antcgi.com/store Join the antCGi Club - https://www.antcgi.com/antcgi-club Say "Thanks!" with a Coffee - https://www.ko-fi.com/antcgi Follow On Twitter - https://www.twitter.com/antCGi Join the antCGi Club Discord Server - https://discord.gg/StbDx4D Tools Used - Autodesk Maya - https://www.autodesk.co.uk/products/maya/overview Also Follow Me At - https://www.instagram.com/antcgi https://www.facebook.com/antcgi https://www.artstation.com/antcgi Download - https://www.cubebrush.co/antcgi https://www.ko-fi.com/antcgi https://www.artstation.com/antcgi https://www.gumroad.com/antcgi