Hello and welcome video twenty one in my #RiggingInMaya series.
This video was originally going to cover adding the IK and FK controls into the limbs of our dog, but I decided to take another approach.
I’ve covered basic IK FK blending before, plus I recently released a video showing different quadruped rig configurations, so I didn’t want to just repeat myself and take you through things I’ve shown before.
If you would like to refer to those videos there are links in the description below.
As this is a more advanced section of rigging, I decided that I would instead introduce you to some scripting.
So, as well as building the IK FK legs, I will show you how to automate the process.
So, over the next few videos. you will essentially be creating your own #automatic #limb rigging tool.
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Tools Used -
Autodesk Maya - https://www.autodesk.co.uk/products/maya/overview
Charcoal Editor - http://zurbrigg.com/charcoal-editor
Other Videos Referenced -
IK FK Setup -
https://www.youtube.com/watch?v=uzHn_4ByyjY
Quadruped Leg Rig -
https://www.youtube.com/watch?v=g-uXLNz7-70
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