Reuse your APEX scripts across different models

Reuse your APEX scripts across different models

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Reuse your APEX scripts across different models
Here's a quick video that shows the required steps to reuse the APEX script we built in the "Learn APEX Script" series. Here's the original playlist: https://www.youtube.com/playlist?list=PLrEV4vfEgP64ONDjtgiJ1cn8LYdVtXz29 Here's a link to gumroad if you want the houdini HIP file that contains the Squash and Stretch script we wrote: https://arcanacom.gumroad.com/l/davnb 00:00 - Intro 00:41 - Drop Tommy 00:49 - Name Tommy 00:54 - Extract deform joint 01:17 - Capture the geo 01:42 - Capture by name attribute 01:57 - Test with Bone Deform 02:13 - Deform joint working 02:38 - Create guide skeleton 03:37 - Merge base and guide skeleton 03:55 - Parent the joints 04:15 - Drop Attribute Adjust Array node to create tags 05:23 - Add the fk tag 05:52 - Create the packed folder 06:31 - Drop FK Auto rig component 06:43 - Use the tags to control joint translate and rotation 07:30 - Drop an Apex Script Node 07:55 - Connect second output of script node to autorig component ❤️ Follow me on socials! ✅ Bluesky - @arcanacom.bsky.social ✅ Flashes - @arcanacom Arcanacom Studio LLC ( https://www.arcanacom.com ) #gamedev #indiegamedev #houdinifx #houdinitutorial #houdiniapex #houdinirigging