MotionBuilder Tutorial: How to Animate Props with Multi-Referential Constraints

MotionBuilder Tutorial: How to Animate Props with Multi-Referential Constraints

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MotionBuilder Tutorial: How to Animate Props with Multi-Referential Constraints
In this MotionBuilder tutorial, we're going to be animating props. And if we're going to be animating props, then we're going to need constraints! We'll start by creating a Multi-Referential constraint to animate the bag being passed between Nigel, the bag scanner and Tracy. Then, we'll create a slightly more complex setup combining a Multi-Ref constraint and an Auxiliary Effector to animate the guard, calling for backup on the radio. But before we can do any of that, we'll need to plot the animation from Story Tool onto our characters. 📝Table of Contents: 00:00 - Cut Scene WIP 01:01 - Intro 01:29 - How to Plot from Story to Characters 05:33 - How to Set up a Prop 10:00 - How to Merge a Prop 11:04 - How to use Multi-Referential Constraints 32:34 - Examples of Multi-Ref Constraint Setups 35:34 - How to use Multi-Ref and Aux Effectors 47:24 - Final Constraint Setups 48:33 - Why You Should Always Hold a Prop 👋 Hello… If you're new to the channel, my name's Simon Kay and since 2000 I've been using MotionBuilder to help bring hundreds of characters to life at some of the leading video game, motion capture and visual effects studios in the world. So, if you want to learn some of the tips, tricks and tools I've picked up along the way, don't forget to subscribe below. 🔗 links: MotionBuilder Fundamentals course: https://academy.mocappys.com/p/how-to-animate-character-with-mocap Blog: https://mocappys.com/ 🎬 credits 🕹️: IMDB: https://www.imdb.com/name/nm3021193/ Moby Games: https://www.mobygames.com/developer/sheet/view/developerId,115930/