How to CREATE LOOPS using MOTION CAPTURE and Motionbuilder - 3 methods

How to CREATE LOOPS using MOTION CAPTURE and Motionbuilder - 3 methods

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How to CREATE LOOPS using MOTION CAPTURE and Motionbuilder - 3 methods
Today we cover something quite important for gameplay animators : loops ! Creating a loop is something you've probably done many times, and this isn't going to change in a near future. Good loops are amazingly important for gameplay, as they are animations we see for dozens or hundreds of hours, so creating them is no easy task. But rest assured, in this video I share three different methods to easily and quickly create loops using mocap data. Method 1 : Using the Story Tool Method 2 : One pose propagation Method 3 : The 50-50 #motioncapture #motionbuilder #mocap #tutorial #animationlooptutorial #gameanimation #gameplayanimation #motioncaptureanimationtutorial #autodeskmotionbuilder #motionediting #mattcourtois -------------------------------------------------------------------------------------------------- Find this on my blog : https://www.mattcourtois.com/creating-loops-using-mocap/ My website : https://www.mattcourtois.com Twitter : https://twitter.com/_mattcourtois LinkedIn : https://www.linkedin.com/in/mattcourtoisanimator/ -------------------------------------------------------------------------------------------------- Timestamps: 00:00 Intro 00:45 Preparing your scene 07:06 First method : Using the Story 13:43 Second method : One pose propagation 18:01 Third method : The 50-50 22:11 Summary -------------------------------------------------------------------------------------------------- Model I use in this video : https://www.cgtrader.com/3d-models/character/fantasy/pbr-fighters-pack 🔊 Music by Ghostrifter Official https://soundcloud.com/ghostrifter-official Some visual elements are from Roy VFX - Thanks for helping small channels