Let’s start in NUKE 12.2 - 03 Layers, Channels & Shuffle Nodes in NUKE
In this tutorial, you will learn all the important concepts behind Layers and Channels inside of NUKE 12.2. This lesson is one of the most important ones, if you are learning NUKE and vfx compositing. So, take the time and watch it and try to understand how NUKE works with Channels, how to generate them by yourself and how to manipulate them. This is a real important foundation for later!
These topics are covered:
Loading multiple Files more effectively
Lay-outing nodes in the node graph
Channel Indicators on Nodes
Graphics formats and Channels
Viewer Color Picker & Meta Data Display
Analyzing streams for Alpha Channels
Photoshop Compositions in NUKE
Viewer - Channel & Layer Selections
Switching the Viewers Alpha
Working with Layers in the Viewer
Analyzing a MultiChannel EXR Rendering
Understand Layers and their channels
Working with the Constants & Color Wheels
Layer & Channel Options in Nodes
Channel Nodes
Add Node
Remove Node
Copy Node
Disabling Nodes
Injecting Alphas
Reformat Node
Premult Node
Generating new Channels
Shuffle Node
Generating new Layers
You find the files for this lesson on my Gumroad (free) and on my Patreon!
This tutorial series „NUKE Practice Hour“ focuses on node-based Compositing with Foundry NUKE, NUKEX and NUKE Studio for 3D & VFX. It’s meant for beginners in NUKE who want to learn the fundamentals of Compositing with this great compositing package in a fun, but also practical way.
Helge Maus is a Senior VFX Trainer | Houdini FX Generalist | NUKE Compositor with more than 20 years of experience in training. He delivers with his company pixeltrain | 3D | VFX | animation in-house training, workshops and online-coaching for the 3D & VFX industry.
If you have questions or topics, which should be added, please let us know.
If you want to support me for publishing more free tutorials you could join my Patreons: https://www.patreon.com/pixeltrain3d
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And here the Gumroad Link for Project files:
https://gumroad.com/pixeltrain3d
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