In this video, I'm going to walk you through every 3D Godot node, keeping it beginner-friendly all the way. With Godot's latest updates, we've seen some exciting expansions in the 3D nodes library. Each node can help with your development in substantial ways, yet many nodes remain unknown, so I've taken it upon myself to be the one who dives into the world of every 3D Godot node.
Introduction -
0:00
Node3D -
0:27
WorldEnvironment -
0:39
Camera3D -
1:00
MeshInstance3D -
1:06
CollisionShape3D -
1:17
StaticBody3D -
1:32
RigidBody3D -
2:01
Area3D -
2:20
CharacterBody3D -
2:38
VehicleBody3D -
2:58
VehicleWheel3D -
2:58
SoftBody3D -
4:00
CollisionPolygon3D -
4:24
Sprite3D -
4:39
AnimatedSprite3D -
4:54
Decal -
5:16
AudioStreamPlayer3D -
5:40
Subviewport -
5:58
AudioListener3D -
6:33
CSGBox3D -
6:50
CSGCylinder3D -
7:37
CSGTorus3D -
7:50
CSGSphere3D -
7:57
CSGMesh3D -
8:03
CSGPolygon3D -
8:12
CSGCombiner3D -
8:30
Path3D -
8:39
PathFollow3D -
8:50
GPUParticle3D -
9:10
CPUParticle3D -
9:35
GPUParticleAttractorBox3D -
10:28
GPUParticleAttractorSphere3D -
10:42
GPUParticleAttractorVectorField3D -
10:51
MultiMeshInstance3D -
11:16
DirectionalLight3D -
11:58
OmniLight3D -
12:09
Spotlight3D -
12:19
LightmapGI -
12:34
LightMapProbe -
13:28
VoxelGI -
13:50
ReflectionProbe3D -
14:19
FogVolume -
14:32
Skeleton3D -
14:50
BoneAttachment3D -
15:27
PhysicalBone3D -
15:40
VisibleOnScreenNotifier3D -
16:12
VisibleOnScreenEnabler3D -
16:25
XRCamera3D -
16:41
XROrigin3D -
16:41
XRController3D -
16:41
Joints -
17:09
SliderJoint3D -
17:43
Gridmap -
17:59
Marker3D -
18:37
OccluderInstance3D -
18:50
RayCast3D -
19:14
ShapeCast3D -
19:33
RemoteTransform3D -
19:49
SpringArm3D -
20:14
Conclusion -
20:40