I made a Cozy Game in 16 hours using Godot 4

I made a Cozy Game in 16 hours using Godot 4

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I made a Cozy Game in 16 hours using Godot 4
In this devlog I make a cozy game in 16 hours for a 2 day jam. Am I cheating? 👉 Play the final game - https://slick-games.itch.io/lumberjack 🔗 Links: Beehave addon - https://github.com/bitbrain/beehave Bitbrain's channel - https://www.youtube.com/@bitbraindev Mini Character assets - https://kenney.nl/assets/mini-characters-1 Medieval Hexagon Pack - https://kaylousberg.itch.io/kaykit-medieval-hexagon Adventurers Character Pack - https://kaylousberg.itch.io/kaykit-adventurers UI Pack - https://kenney.nl/assets/ui-pack-adventure Phantom Camera addon - https://phantom-camera.dev/ Proton Scatter addon - https://github.com/HungryProton/scatter HeightMap Terrain addon - https://github.com/Zylann/godot_heightmap_plugin Cloud tutorial - https://www.youtube.com/watch?v=sNXj0RN09ps 📖 Contents: 00:00 Intro 00:42 Jam details 00:53 Planning 01:25 Assets 02:54 Phantom camera addon 03:39 A good start 04:14 Animation blend tree 04:55 Extending the skeleton 05:21 Chopping down trees 06:15 Proton scatter addon 07:35 Terrain 08:30 Texturing terrain 09:45 Tiny house! 09:59 River and town 10:40 Bear head 11:20 Sprinting 12:01 Energy and gold 12:36 Fixing your house 14:18 Todo list 14:38 Music, sounds and NPCs 16:48 Notification system 17:29 Crunch time 18:20 Menus done 19:14 More trees 19:42 Fluffy clouds 20:20 Sleep animation 20:40 Web export fail 21:24 Final game and conclusion