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Tileset : https://bakudas.itch.io/generic-dungeon-pack
Player Sprite : https://rvros.itch.io/animated-pixel-hero
Tilemaps : https://docs.godotengine.org/en/stable/tutorials/2d/using_tilemaps.html
Nav : https://docs.godotengine.org/en/stable/tutorials/navigation/navigation_using_navigationregions.html
2D skeletons : https://docs.godotengine.org/en/stable/tutorials/animation/2d_skeletons.html
Timestamps by @aunber :
Node2D:
0:30
Camera2D:
0:40
Animated/Sprite2D:
0:53
CollisionObject2D:
1:08
PhysicsBody2D:
1:18
Collision Polygon/Shape 2D:
1:26
StaticBody2D:
1:38
AnimatableBody2D:
1:54
RigidBody2D:
2:09
CharacterBody2D:
2:20
Joint2D:
2:32
DampedSpringJoint2D:
2:42
GrooveJoint2D:
2:52
PinJoint2D:
3:03
Area2D:
3:11
AudioListener2D:
3:30
AudioStreamPlayer2D:
3:40
CPU/GPU Particles 2D:
3:50
TileMap:
4:09
CanvasModulate:
4:30
Light2D:
4:40
PointLight2D:
4:47
DirectionalLight2D:
5:11
LightOccluder2D:
5:24
Line2D:
5:34
Marker2D:
5:48
MeshInstance2D:
5:57
MultiMeshInstance2D:
6:06
Navigation Region/Link/Obstacle 2D:
6:16
Parallax Background/Layer:
6:36
Follow/Path2D:
6:48
Polygon2D:
6:59
Raycast2D:
7:08
ShapeCast2D:
7:17
RemoteTransform2D:
7:29
Skeleton2D Physical/Bone2D:
7:43
VisibleOnScreen Enabler/Notifier 2D:
8:02
CanvasGroup:
8:18
BackBufferCopy:
8:28