You Should Start Using Data Assets in PCG | UE 5.4

You Should Start Using Data Assets in PCG | UE 5.4

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You Should Start Using Data Assets in PCG | UE 5.4
This is a tutorial on how to set up data assets with PCG in Unreal Engine 5.4. This allows us to very easily and quickly to swap assets around and implement different functionality as needed. --------------------------------------------------------------------------------------------------- Patreon: https://www.patreon.com/Procedural_Minds Discord: https://discord.gg/qPZm7CgD2f Twitch: https://www.twitch.tv/krozjin --------------------------------------------------------------------------------------------------- Chapters: 00:00 - What is New 00:43 - Getting Started 00:55 - Creating the Necessary Files 02:02 - Structs and Data Assets 05:31 - PCG Graph Start 09:20 - Utilizing the Attributes from the Data Asset 13:38 - Why Transform Point Doesn't Work 16:36 - Rotation Setup 17:35 - The Attribute Fix 18:32 - Easily Swap the Data Assets