Stream data from Maya to UE5 in this latest update to the Autodesk Unreal Live Link plug-in for Maya.
Autodesk have just updated their Unreal Live Link plugin to now include UE5 support. Also added to this update - linux support; custom attributes; save network endpoints.
Like what you see, then buy me a coffee
https://www.buymeacoffee.com/zeroconditional
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CHAPTERS
00:00 Introduction & History
01:28 Linux Support & Source Code available
03:49 Z/Y Up & Camera fixes
15:09 Custom Attributes support
19:01 Network Endpoints
21:22 Summary and Conclusion
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👇🏼 OTHER VIDEOS FROM ME YOU MIGHT LIKE 👇🏼
✔️How to get your MetaHuman into Maya
https://youtu.be/kptHcd_BfOw
✔️Get mocap onto your MetaHuman character and into Unreal
https://youtu.be/Dimfadg7J5w
✔️Struggling to understand Autodesk Bifrost? Watch This
https://youtu.be/wg3-q4xNF1U
✔️USD in Autodesk Maya for Beginners
https://youtu.be/37983btrp90
✔️Deep Dive into Nanite from Epic Games
https://youtu.be/TMorJX3Nj6U
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🚨AUTODESK RESOURCES🚨
Unreal Live Link plugin on Autodesk App Store -
https://apps.autodesk.com/MAYA/en/Detail/Index?id=3726213941804942083&appLang=en&os=Win64
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👋 ASEETS USED IN THIS VIDEO 👋
Amazon Lumberyard Bistro, Open Research Content Archive (ORCA)
The Bistro day I used came from this version remastered by Morgan McGuire
https://github.com/jvm-graphics-labs/awesome-3d-meshes/tree/master/McGuire
The original version of the Bistro environment can also be downloaded from Nvidia's Open Research Content Archive (ORCA) here: https://developer.nvidia.com/orca/amazon-lumberyard-bistro
Amazon Lumberyard Bistro, Open Research Content Archive (ORCA) is available to use under the Creative Commons CC-BY 4.0 License.
Scanned 3D People Pack for Unreal
https://unrealengine.com/marketplace/en-US/product/9c3fab270dfe468a9a920da0c10fa2ad
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🚨MY HARDWARE SPEC🚨
Windows 10 Pro Workstation Tower
AMD Ryzen Threadripper 3970X 32-Core 3700 Mhz
64 GB RAM
Nvidia GeForce RTX 3080
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🔗 SOCIAL MEDIA 🔗
Twitter - @zeroconditional