Unreal Live Link Plug-in for Autodesk Maya PART 1 | Cameras | Lights | Timecode

Unreal Live Link Plug-in for Autodesk Maya PART 1 | Cameras | Lights | Timecode

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Unreal Live Link Plug-in for Autodesk Maya PART 1 | Cameras | Lights | Timecode
Stream data from Maya to Unreal in real-time with Autodesk new Unreal Live Link plug-in for Maya. The Unreal Live Link plug-in makes it possible to stream object, lights, camera, animation and timecode data from Maya to Unreal in real time. And is the result of a close collaboration between the Maya development team at Autodesk and the Unreal team at Epic. Whether you’re working between the two tools in a virtual production environment or building your next game, you can now work on character assets in Maya and see previews of your work reflected immediately in Unreal, as you make changes. This video is Part 1 of 2 explaining the basics of using the plugin to stream data between Maya and Unreal. In this video we will cover the following topics - Initial Setup - Establish a Live Connection Maya and Unreal - Connecting Assets - Live Link Roles - Linking Objects - Understanding Asset scale - Linking Cameras and Lights - Syncing Timecode with Unreal Scene and Sequencer ---------------------------------------------------- CHAPTERS 00:00​ Introduction & Setup 06:31 Creating a simple Live Link connection 11:13 Live Link Roles 12:45 Connecting Assets 18:42 Understanding Asset scale between Maya & Unreal 22:37 Linking Cameras 25:24 Exporting Assets from Maya for Linking 30:19 Linking Directional & Point Lights 32:31 Linking Cinematic Cameras 34:18 Linking Timecode with Unreal scene & Sequencer 40:04 Summary, Outro, and PART 2 ---------------------------------------------------- 👇🏼 OTHER VIDEOS FROM ME YOU MIGHT LIKE 👇🏼 ✔️How to get your MetaHuman into Maya https://youtu.be/kptHcd_BfOw ✔️Get mocap onto your MetaHuman character and into Unreal https://youtu.be/Dimfadg7J5w ✔️Struggling to understand Autodesk Bifrost? Watch This https://youtu.be/wg3-q4xNF1U ✔️USD in Autodesk Maya for Beginners https://youtu.be/37983btrp90 ✔️Deep Dive into Nanite from Epic Games https://youtu.be/TMorJX3Nj6U ---------------------------------------------------- 🚨AUTODESK RESOURCES🚨 Unreal Live Link plugin on Autodesk App Store - https://apps.autodesk.com/MAYA/en/Detail/Index?id=3726213941804942083&appLang=en&os=Win64 ---------------------------------------------------- 👋 ASEETS USED IN THIS VIDEO 👋 Amazon Lumberyard Bistro, Open Research Content Archive (ORCA) The Bistro day I used came from this version remastered by Morgan McGuire https://github.com/jvm-graphics-labs/awesome-3d-meshes/tree/master/McGuire The original version of the Bistro environment can also be downloaded from Nvidia's Open Research Content Archive (ORCA) here: https://developer.nvidia.com/orca/amazon-lumberyard-bistro Amazon Lumberyard Bistro, Open Research Content Archive (ORCA) is available to use under the Creative Commons CC-BY 4.0 License. Scanned 3D People Pack for Unreal https://unrealengine.com/marketplace/en-US/product/9c3fab270dfe468a9a920da0c10fa2ad ---------------------------------------------------- 🚨MY HARDWARE SPEC🚨 Windows 10 Pro Workstation Tower AMD Ryzen Threadripper 3970X 32-Core 3700 Mhz 64 GB RAM Nvidia GeForce RTX 3080 ---------------------------------------------------- 🔗 SOCIAL MEDIA 🔗 Twitter - @zeroconditional