Unity DOTS (data-oriented technology stack) is a stack of tools that will help you to improve the performance of your games even 10 times! It is composed of multiple tools such as ECS, Burst, C# job system, and more. In this beginner's DOTS guide you will learn the basics of ECS on a simple example of spawning many cubes and moving them in random directions.
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Timestamps:
00:00 How Does It Work?
01:40 DOTS Setup
02:35 Cube Spawner Component
04:21 Cube Spawner Entity
08:16 Cube Spawner System
12:53 Cube Component + Random Direction
14:37 Cube System - Make It Move!
15:37 Conclusion