Turning Your MetaHuman into a Game Character (With 3rd Person Content in Unreal Engine 5)

Turning Your MetaHuman into a Game Character (With 3rd Person Content in Unreal Engine 5)

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Turning Your MetaHuman into a Game Character (With 3rd Person Content in Unreal Engine 5)
So, you've created and customized your MetaHuman, and now you're ready to bring it to life as a playable character! In this tutorial, I'll walk you through the steps to easily turn your MetaHuman into a fully functional video game character using Unreal Engine 5's built-in content. Whether you're working on a game or another interactive project, you'll learn how to seamlessly integrate your MetaHuman with UE5's Third Person system. Chapters: 0:00 Intro 0:37 Third Person Content Overview 1:12 Replacing Mannequin With MetaHuman 10:20 Adjusting Camera 11:50 Adjust Character Walking Speed 12:30 Conclusion Software Used: Unreal Engine 5 (Version 5.3) : https://www.unrealengine.com/en-US/unreal-engine-5 3D Environment Used in Intro and Conclusion : https://www.unrealengine.com/marketplace/en-US/product/modular-sci-fi-indoor-outdoor-environment-pack-rocky-swampy-planet?sessionInvalidated=true Check out my previous tutorials on how to create, import and customize your MetaHuman in UE5 : https://www.youtube.com/watch?v=7nA1PhSPmj4&t=44s https://www.youtube.com/watch?v=FXa0JHSkmgw&t=34s https://www.youtube.com/watch?v=YCr2PTkIsTE #unrealengine #unrealengine5 #ue5 #metahuman #metahumancreator #gamedevelopment #gamedev #videogamecharacter #gamecharacter #tutorial #tutorials