SynthEyes Essentials - 02 Preparing a Match-moved Scene for Delivery [Boris FX]

SynthEyes Essentials - 02 Preparing a Match-moved Scene for Delivery [Boris FX]

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SynthEyes Essentials - 02 Preparing a Match-moved Scene for Delivery [Boris FX]
Don't be too hasty to export a solved scene. Prepping scene placement and adding reference objects will not only give you confidence in your track, you'll also please the person who has to work with the exported scene. SynthEyes expert, Matthew Merkovich gives you the fast track on what to do, and why you should, before you hand off your solved tracking data. LEARN MORE ABOUT SYNTHEYES HERE : https://bit.ly/3vO3j62 SynthEyes is a powerful 3D tracking and match moving application that can be used to recreate a 3D point cloud from footage. This point cloud can then be used to insert 3D objects into the footage or to create other visual effects. In this video, you'll learn: • How to clean up trackers and coalesce nearby trackers with non-overlapping frame ranges • Set the coordinate system • Decide on a unit system (e.g. meters) • Create a reference object and scale it according to real-world dimensions. Use measurements or environmental information to get it right • Finalize the scene • Converting 3D trackers to vertices • Adjust the horizon line and camera position, make any final overall adjustments #vfx #matchmove #3dtracking // C H A P T E R S // 0:00 Intro 0:18 Additional tracker refinement 2:58 What units does SynthEyes use? 4:19 Scaling to the real world 6:14 Whole Affects Meshes - What does that mean? 9:05 Welcome to the Coordinates Room 11:51 Navigating the 3D viewport 12:32 Setting up viewports 13:10 Create custom viewport layouts 14:24 The Horizon Line 14:53 Floating Constrained Points Window 16:42 Convert 3D Trackers to Vertices 17:39 Declutter the viewport