Projecting Space - Hyperbolica Devlog #4

Projecting Space - Hyperbolica Devlog #4

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Projecting Space - Hyperbolica Devlog #4
In this 4th installment, we'll go beyond the camera and dive into the tricky nuances of dealing with hyperbolic and spherical rendering, how to achieve them in a traditional rendering pipeline, and working with gravity in a hyperbolic world. Previous Devlogs: Devlog #1: https://www.youtube.com/watch?v=zQo_S3yNa2w Devlog #2: https://www.youtube.com/watch?v=yY9GAyJtuJ0 Devlog #3: https://www.youtube.com/watch?v=pXWRYpdYc7Q Hyperbolica on Steam: https://store.steampowered.com/app/1256230/Hyperbolica/ Trailer: https://www.youtube.com/watch?v=EMKLeS-Uq_8 Discord Server: https://discord.gg/7fAwnYV Merch: https://crowdmade.com/collections/codeparade If you like the things I do and want to support the channel: https://www.patreon.com/codeparade https://ko-fi.com/codeparade Music: Jesse Spillane - No Disclaimer https://jessespillane.bandcamp.com/album/art-of-presentation