Hey Pals! Here's another video on isometric pixel art in Unity. I really love how this one came out, as I get to share a lot of the lessons I learned that were actually very frustrating to set up for me. There are a lot of pitfalls in this process so thankfully I can save you from all of them lol.
2D lights with normal mapped isometric looks so good. I really want to make a little game with this style one day. Enjoy!
Chapters:
00:00 - Introduction
01:27 - Setting up Universal RP 2D
03:45 - Adding Lights and Textures
07:05 - Adding Normal Maps
10:57 - Setting Up a Camera
11:48 - Isometric Tilesets in Unity
15:45 - Fixing the Sorting Order
16:50 - Brief Level Design Timelapse
17:05 - Adding Details to the Textures
24:00 - Scene Lighting & Dynamic Shadows
27:00 - Polished Mockup Showcase
28:19 - Outro
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This video features clips from my stream. Catch it live: Mon, Tues, Thurs and Fri 1-6pm AEST.
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Later, pals!