New Art, Inventory System, and First Crafting Test... | Shannon Cove Devlog 4
In this devlog, I’m showing off some major updates to Shannon Cove!
The game’s art style has been completely reworked new houses, new paths, new docks, and a cleaner UI to match the cozy-but-eerie vibe I’m aiming for.
I also finally got the inventory system up and running, you can move items around, pick them up, drop them, and see tooltips when you hover over them.
And for the first time... crafting is live! I'm setting up recipes inside Unity and testing them in-game — and it’s only going to get deeper from here.
Thanks for checking out the project! If you like cozy games with a dark twist, feel free to subscribe and follow along as Shannon Cove comes to life.
The game is a cosy mystery-adventure set in a quirky fishing village with secrets under the surface. Think charming pixel art meets eerie storytelling.
Thanks for watching! Let me know what you think in the comments and don’t forget to like and subscribe for more progress updates.
Discord
https://discord.gg/bXxEgQtB