Music that was meant to END

Music that was meant to END

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Music that was meant to END
Videogame music usually loops to fit the length of any given area. In the case of cutscenes, most tracks are expected to fit an exact length...except for a few that curiously go a bit further...! Music Used: Going All Out in the Mystery House - Super Mario 3D World Ground - Super Mario Bros. Shop A - Fantasy Zone II DX Opening 1 - Super Mario 3D Land Introduction Our Story Begins - The Legend of Zelda: Tri Force Heroes Introduction The King’s Agony - The Legend of Zelda: Tri Force Heroes Switch Scramble Circus - Super Mario 3D World Main Theme - Wii Shop Channel Overworld - Super Mario USA Subspace - Super Mario USA Splatattack! (Jam Session) - Splatoon Splatfest Opening (Frosty Fest) - Splatoon 3 P Switch - New Super Mario Bros. U Title - Super Mario Odyssey BootSound - Nintendo Land BootSound - Mario Kart 8 Boot (Gamepad) - Mii Maker (Wii U) It Begins - Pushmo World Elusia, Kingdom of Knowledge - Fire Emblem Engage