In this tutorial I'll show you how to create large scale oceans in Blender with foam. This version has been updated for Blender 2.93 and includes a new technique for layering the ocean bakes.
Alternative HDRI (instead of using built in sky texture):
https://www.dropbox.com/s/w753siebib8djzc/syferfontein_6d_clear_8k_oceanmod.zip?dl=1
https://gofile.io/?c=eAdvAV
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0:00 Intro
0:30 Initial setup
2:21 Ocean swell setup
5:22 Swell ocean modifier settings
12:50 Baking the ocean modifier
13:38 Small waves ocean modifier settings
16:33 Foam settings and bake
20:59 Ocean baking bugs
21:57 Render scene setup
23:26 Ocean render geometry
26:47 Render settings
29:06 Ocean shader with swell
35:07 Adding detail waves to shader
37:25 Fixing black spots in render
38:44 Camera animation
42:51 Adjusting the sky and lighting
44:24 Foam shader
50:21 Outro