This tutorial is an explanation about dynamic lighting in Unity, and should help you make better looking scenes ! It will go over Skybox, Ambient, Reflection probes and post process.
NOTE : This tutorial is made with Unity 2019.x in mind, and the Built in render pipeline
this is NOT a tutorial for unity 2020.x or HDRP or URP. The theory is exactly the same, so the information there is still relevant !
SKYBOX SHADER : https://drive.google.com/file/d/16eBFHghpGmhpat7gygpRCXLTjM60X5Ln/view
Gonna add the subtitles soon :)
Assets used : https://assetstore.unity.com/packages/templates/systems/clayxels-165312?aid=1101leP5L
Table of Contents:
00:00 - introduction
00:43 - the plan
03:00 - skybox
05:55 - env. Lighting
10:50 - Env. reflections
12:50 - post processing
19:43 - reflection probes
24:18 - Final Result
24:37 - conclusion