Let's learn some basics of light mapping in Unity 2020.1 using Universal Render pipeline (URP).
You will also learn some Unity tips and techniques to improve and speed up light baking workflow.
☑️Old House 3D model : https://bit.ly/2xQSeU4
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☑️Quick Links :☑️
Introduction -
00:00
Part 1. How to bake lights
01:02
Part 2. How to generate lightmap UVs
02:21
Part 4. Lighting Modes in Unity
03:18
Part 5. How to use Mixed lighting setup
04:05
Part 6. Optimize lighting for mobile games
05:28
Part 7. Explore lightmapping parameters
06:35
Part 8. URP ambient occlusion baking
11:27
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💎 Watch advanced tutorial on Patreon : 💎
http://patreon.com/uguruz/
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📱Social Links:📱
🔸 Discord https://discord.gg/BmYJC34
🔸 Twitter: https://twitter.com/U_Guruz
🔸 Facebook: https://www.facebook.com/uguruzYT/
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✅URP Tutorial Series
https://bit.ly/2TRZnv9
✅HDRP Tutorial Series
http://bit.ly/2G73caJ
✅Lighting and Post Processing Series
https://bit.ly/2TS0x9Z
✅Shader Graph Series
https://bit.ly/2Xe2AaE
✅Unity Graphics Demo
https://bit.ly/2XfSRAG
✅ Unity Beginner 3D Game Tutorial Series
https://bit.ly/2ZNTjaY