Step into the famous Sponza Atrium to see how to beautifully light an environment from scratch using a mix of baked and real-time techniques. Pierre Yves will showcase the GPU Lightmapper, the new Probe Volume system, ray tracing, and path tracing.
00:06 Introduction
01:18 Speaker
01:40 Volume system
02:47 HDRI sky setup
04:16 Direct lighting & shadowing
06:38 Lightmaps
08:33 Reflection probes
10:41 Camera exposure
13:57 Light probes
15:35 Probe volumes
17:50 Lightmaps vs Probe volumes
20:51 Ray tracing
22:05 Ray traced reflections
24:54 Ray traced global illumination
26:38 Path tracing
28:24 Summary & comparison
#tutorial #lightingtutorial