How to Create Photorealistic Interior Lighting in Blender

How to Create Photorealistic Interior Lighting in Blender

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How to Create Photorealistic Interior Lighting in Blender
In this Blender 4.1 tutorial, you will learn the process to create a photorealistic interior lighting using Cycles. I will also cover how to use the free version of DaVinci Resolve for the post-production. All assets used in this tutorial are free, so everyone can follow along! https://www.quixel.com https://polyhaven.com/ You can download the project files and support the channel here: https://www.patreon.com/coral_lab If you have any questions or comments, please let me know! Timestamps: 00:00 The Scene 00:18 Part 1 - Camera placement 00:47 Part 1 - Viewport settings 01:19 Part 2 - Override material 01:39 Part 2 - Sky texture workflow 02:10 Part 2 - HDRI workflow 03:01 Part 2 - Depth of field 04:06 Part 2 - Render settings and comparison 05:24 Part 2 - Adding fog 05:45 Part 3 - Post-processing in DaVinci Resolve Music by French ambient artist Meydän: https://meydan.bandcamp.com/ if (video_enjoyed ) { like_video = true; subscribe_channel = true; } SUBSCRIBE: https://www.instagram.com/coralvisual FOR COMMISSIONS: https://www.coralvisual.com