How to Create a INVENTORY in Godot 4 (part 2)

How to Create a INVENTORY in Godot 4 (part 2)

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How to Create a INVENTORY in Godot 4 (part 2)
This is part 2 of a step by step process to creating an excellent well working inventory system in Godot 4, In this exact video I go over creating a quick collectable object and implementing stacking objects, as well as being able to collect objects and add them into the players inventory. I spent a long time trying to figure out the best way to create the most functional and efficient inventory system in Godot, and after a lot of research I’ve decide this is the best possible way in my opinion so I wanted to share and make this short tutorial series on the step by step process of how to create it and wanted to teach you how to implement this inventory system for your own Godot game. Part 1 of the Inventory Tutorial: https://youtu.be/X3J0fSodKgs Link to Complete Survival Series Playlist: https://www.youtube.com/playlist?list=PL3cGrGHvkwn2NOT1LSwf5d2XZmlc5Bjsn Thank you so very much for watching, if this video helped then please hit the subscribe button and drop a like on this video so you can help me get this video in front of more aspiring game developers, so they can learn to create their own Godot games as well. - took inspiration from other youtube tutorials on the topic and combined ideas to try and explain this 2 part inventory tutorial series in the best possible way.