Welcome to Part 2 of my Blender tutorial series on how to animate realistic cars! This is the final part! In this video, I will guide you through the process of modeling and texturing a highway overpass, lighting your scene using an HDRI, and rendering out your final animation using Cycles. This step-by-step guide is perfect for beginners looking to get started with car animation in Blender.
In this video, you'll learn:
- How to model and texture a highway overpass in Blender.
- Techniques for lighting your scene with an HDRI for realistic results.
- Adding Driver Character Using Mixamo
- Step-by-step instructions to render your final animation using Cycles.
Get The Blend File on Patreon:
Patreon - https://bit.ly/48SzDEd
Textures & HDRI Used:
Concrete Texture - https://drive.google.com/drive/folders/16unJO4L6iHzzNopCN3TrMJASda3Il0eV?usp=sharing
Road Texture - https://drive.google.com/drive/folders/1kUHhC7pmlGaFIxgFpgVfH1uiwz_7lREb?usp=sharing
HDRI - https://polyhaven.com/a/shanghai_riverside
Download and Install These Addons:
Blenderkit - https://www.blenderkit.com/get-blenderkit/
Timestamps:
0:00 Introduction
0:57 Modeling the Highway Overpass
4:42 Texturing Techniques
7:53 Extending The Highway
8:14 Making Curvey Highway
14:12 Duplicating Multiple Highways
13:25 Lighting with HDRI
18:51 Adding Additional Car Assets
19:50 Adding Driver Character Using Mixamo
21:53 Rendering with Cycles
24:00 Final Animation Review
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