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In this video, we combine everything we've learned so far to create a full Heightfield from scratch!
Using our knowledge of noises and masking techniques, we’ll craft a complete terrain while introducing some new nodes!
Key topics include:
🌄 Creating a full Heightfield from scratch
🎨 Combining noises and masking techniques
🌱 Using the HF Scatter node
🌊 Simulating realistic terrains with HF Erosion
🎥 Check "New Motion Paths in Under 10 Minutes!" here:
🔗
https://www.youtube.com/watch?v=W74BBPqwuYA&t
🌟 Useful Links:
📚 SideFX Docu -https://www.sidefx.com/docs/houdini/model/terrain_workflow.html
CHAPTERS
00:00 - Introduction
00:18 - Adding Noises
00:52 - Generating a Flow Mask
01:34 - Creating a Slope Mask
01:59 - Creating a Peaks Mask
02:22 - Mask Visualization
02:39 - Remapping & Eroding
03:52 - Scattering Trees
05:58 - Cleaning & Converting to Geometry
06:43 - Conclusion