Godot 4: Julia set shader + mouse events (tutorial)

Godot 4: Julia set shader + mouse events (tutorial)

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Godot 4: Julia set shader + mouse events (tutorial)
📖 Godot 4 book: https://filiprachunek.gumroad.com/l/godot4 📚 Shaders in Godot 4: https://filiprachunek.gumroad.com/l/shaders 🎮 Get Whispers of Prague on Steam: https://store.steampowered.com/app/2767990/Whispers_of_Prague_The_Executioners_Last_Cut 💡 Get exclusive content on Patreon: https://www.patreon.com/FencerDevLog 🌀 Mandelbrot set tutorial: https://www.youtube.com/watch?v=ulQMXw5KALo 🚀 Space Shooter tutorial: https://www.youtube.com/playlist?list=PLNhMW555KBpk8iyIKCIf3arzlK6_H8NLx 🖥️ Space Shooter source code: https://github.com/FilipRachunek/space-shooter #godot #godot4 #godotengine #shaders Hi everyone! In this video, I would like to demonstrate a shader that reacts to mouse clicks and movements. It is a variation of a shader displaying the Mandelbrot set, which I created here about a year ago. This time, however, we will enhance it by adding the Julia set at a point chosen by the user, and we will add more control elements, all of which will be controlled by the mouse. So let's get started!