Engine Sim: Procedurally Generating Audio Using a Real-time Fluid Simulation (Technical Breakdown)

Engine Sim: Procedurally Generating Audio Using a Real-time Fluid Simulation (Technical Breakdown)

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Engine Sim: Procedurally Generating Audio Using a Real-time Fluid Simulation (Technical Breakdown)
Support Engine Simulator 2.0 on Patreon! https://www.patreon.com/atg_engine_simulator Download Engine Simulator for free! https://github.com/Engine-Simulator/engine-sim-community-edition MotorTrend article! https://www.motortrend.com/features/engine-noise-simulator-video-ange-yaghi-interview/ Engine Simulator Codebase https://github.com/ange-yaghi/engine-sim Physics Simulator Video https://youtu.be/TtgS-b191V0 Join the Official Engine Simulator Discord Server! https://discord.gg/engine-sim-official Join my channel community Discord! https://discord.gg/R2baT4t5U7 A lot of you requested it, so here is a technical breakdown of the core component of Engine Simulator, the fluid simulation. Once this component is in place, the rest of the simulator falls in place naturally so I focused on it in this video. If there are aspects you'd like me to cover in more detail, let me know in the comments. Thanks for watching! #simulation #gamedev #programming Check out my GitHub profile! https://github.com/ange-yaghi Follow me on Instagram! https://www.instagram.com/ange.the.great/ If you like my work and would like to support me, consider donating! https://ko-fi.com/angethegreat Thanks for watching!