If you're tired of manually setting up item icons for your game, you're not alone. Let's fix that.
In this episode, we’ll build a custom tool in the Unity Editor to automatically generate icons and thumbnails for your game’s items. Whether you’re working on inventory systems, city builders, or giant piles of loot you’ll never actually use, clean and consistent item visuals are key to a polished player experience.
We'll create a simple but flexible editor window that lets you capture item renders directly in Unity — saving you hours of tedious setup elsewhere.
Perfect for anyone building inventory UIs, world editors, or just trying to make their project a little less chaotic.
📦 Get the project files and explore the demo - https://www.patreon.com/collection/211449?view=expanded
🖥️ Checkout Bezi Sidekick - https://www.bezi.com/?utm_medium=youtube&utm_source=GDG
Chapters:
00:00 - Intro
00:58 - Title
01:12 - Sponsor
02:38 - Initial Scene Demo
03:24 - Creating The Editor Window
04:55 - Populating The Window
06:43 - Adding The Preview Scene
08:56 - Adding Controls
11:49 - Exporting To PNG
13:39 - Final Demo
14:01 - Outro
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