Hey guys,
It's been a little minute, but I've been cooking up some new things with the engine!In this episode of the Never Engine Devlog series we're tackling Particle Systems.
What they are and how you go about making one yourself. There's a bunch of resources out there for how to make a particle system demo, but not so much in regards to how you'd go about actually making one that's flexible enough for games.
So I figured I'd try and do something about that!
If you want to help support me in the development of the engine as well as more of these videos, consider becoming a patron of the channel:
https://www.patreon.com/NeverEngine
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https://discord.gg/nxsB92jzme
Music in order of appearance:
0:01 - Destiny by Aylex (https://freetouse.com/music)
0:26 - True by Moavii (https://freetouse.com/music)
1:55 - To Late by Moavii (https://freetouse.com/music)
3:22 - This Is For You by Lukrembo (https://freetouse.com/music)
5:24 - Jay by Lukrembo (https://freetouse.com/music)
7:46 - Marshmallow by Lukrembo (https://freetouse.com/music)
8:47 - Munx Gregoriana - Hymn of the Fayth from FFX (A Cappella in Church + BIG Echo) (
https://youtu.be/FpeqMBG7_7I)
9:09 - Umbrella by Moavii (https://freetouse.com/music)
9:57 - Fashion Jive by Burgundy (https://freetouse.com/music)
Chapters
00:00 Intro to Particle Systems
00:27 How do we make a Particle?
02:12 Let's store our Particles!
03:59 Our first Effect
04:42 Moar Effects!
05:30 Scaling the System
07:17 Feature Creep
07:47 Fireworks
08:36 Bertha
09:05 What's New?
09:52 What's This?