Arnold Tutorial - How to use the toon tonemap hue saturation
This tutorial shows how the hue and saturation of tonemapping in the toon shader can be driven by images connected to the base_tonemap_hue_saturation and specular_tonemap_hue_saturation.
https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_surface_shaders_ac_toon_html
OSL halftone shader: https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_utility_shaders_ac_utility_osl_html
https://github.com/ADN-DevTech/3dsMax-OSL-Shaders/tree/master/3ds%20Max%20Shipping%20Shaders
#arnoldrenderer #shading #toon