In this video, we explore a new 3D reconstruction method — SPARC3D — and discuss what makes it stand out, along with its potential impact on asset creation and 3D workflows. (No sponsorships: this video is just for your benefit).
https://lizhihao6.github.io/Sparc3D/ - Sparc3D - Sparse Representation and Construction for High-Resolution 3D Shapes Modeling by Nanyang Technological University, research paper
https://huggingface.co/spaces/ilcve21/Sparc3D - live demo
This method offers a robust alternative to traditional photogrammetry by generating detailed 3D meshes from a single input image. It combines sparse voxel representations with diffusion-based generation techniques to infer missing geometry and surface detail not visible in the source view.
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https://huggingface.co/spaces/tencent/Hunyuan3D-2.1 - Tencent’s Hunyuan 3D 2.1 (open source) alternative
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Dr. Károly Zsolnai-Fehér - Two Minute Papers
https://www.youtube.com/channel/UCbfYPyITQ-7l4upoX8nvctg
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https://www.youtube.com/watch?v=qsQnvozJ6pg - Generate Depth Maps and Displace Super-detailed Bas-reliefs - Blender Tutorial
https://www.youtube.com/watch?v=L-dVsmOlzhU - Light Wrangler Blender add-on
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