Add, Subtract, Multiply & Divide (Shader Math) | 5-Minute Materials [UE4/UE5]

Add, Subtract, Multiply & Divide (Shader Math) | 5-Minute Materials [UE4/UE5]

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Add, Subtract, Multiply & Divide (Shader Math) | 5-Minute Materials [UE4/UE5]
In this episode of 5-Minute Materials we look at the basic math operations; Add, Subtract, Ultiply & Divide. These are THE most common shader math nodes you'll be using in the shader graph and are vital to achieving any level of success with your materials. I've tried to keep this as broad as possible to try and offer a basic understanding of what is going on when you're using these node :) As always if you require any assistance, join our Discord server for 24/7 Unreal Engine support :) ------------------------------ Discord: https://discord.gg/HUacdHUaXq YouTube: https://youtube.com/c/prismaticadev Twitch: https://twitch.tv/prismaticadev Patreon: https://patreon.com/prismaticadev Twitter: https://twitter.com/prismaticadev ------------------------------ Computer Specs: Ryzen 3900x 12-core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m.2 SSD's Programs of choice: Unreal Engine 4 - (Game Dev) Blender 2.8 - (Animation and Modelling) OBS - (Video/screen capture) Davinci Resolve - (Video editing) Adobe Photoshop - (Graphics and Texturing) Quixel Mixer - (Texturing) ProTools 11 - (Compositions and mixing) OldSchool Runescape - (Chillax time) Filmed using: Sony A7s2 body Sony 24-70mm f/2.8 GM lens Yonguo YN360 LED's for colour Yongnuo YN760 chip LED w/ Godox softbox for key My lovely cats names are Boycat, Girlcat and Ladycat :)