3D-Scanning A Tree For Your Architectural Scene [ENG]

3D-Scanning A Tree For Your Architectural Scene [ENG]

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3D-Scanning A Tree For Your Architectural Scene [ENG]
Chapters: 0:00 Intro 0:22 Pictures 0:55 Meshroom 8:28 Blender If you are working on a project where the trees located on the site are very important, you might want to make a 3D-scan of them. With "Meshroom" by AliceVision you can get very detailed results from just photos from your phone. A few tips: *Do not turn up the "Octree Depth" in Blender to much, if you want to import in ArchiCAD for example *If the yellow icon in Meshroom is actually red, run it anyway or enter the FocalLength/FOV of your Camera into the CameraInit-Node *You might have to scale the tree afterwards *You can actually edit the masks separately in Photoshop for example, make sure to keep the name of the file the same though