Some of you messaged me asking how I work in ZBrush so I decided to create a quick example showing the workflow. In this episode I will focus on modeling the shell. The process is adopted from Marco Plouffe and his workflow but a bit more simplified.
Workflow breakdown:
Marco Plouffe: https://www.artstation.com/artwork/oOZYaL
Mine: https://www.artstation.com/artwork/Zew3R8
Alphas:
Keos Masons: https://www.artstation.com/marketplace/p/XOoP/mecha-alpha-library
Mike Nash: https://mikeandrewnash.gumroad.com/l/YPHJa?layout=profile
Jonas Ronnegard: https://environmentdesign.gumroad.com/l/paTzK?layout=profile
Vitaly Bulgarov: https://www.artstation.com/vbulgarov/store
Links
Website: https://mivsek.com/
Artstation: https://www.artstation.com/lukamivsek
Instagram: https://www.instagram.com/lukamivsekdesign/
Twitter: https://twitter.com/lukamivsek