Working with Mo-Cap Data in Maya

Working with Mo-Cap Data in Maya

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Working with Mo-Cap Data in Maya
Even if you're not familiar with software like MotionBuilder, Maya has certain tools and capabilities which make it easy to apply and work with Motion Capture Data. Many people mistakenly us Maya's HumanIK tools just to make simple joint structures, but it is useful for so much more (23min). Learn more about rigging tools and techniques with my iBook Maya guides, available in the iBook store. https://itunes.apple.com/us/author/jeremy-a.-parrish/id507724058?mt=11