Why Sable's Visual Style Matters

Why Sable's Visual Style Matters

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Why Sable's Visual Style Matters
Everyone’s always asking “how are the graphics?” but no one ever asks “why are the graphics?” 🤔 I’d like to say a BIG thank you to my artist friends Derek and Mizra for assisting me with research for this video. Without the help of these two extremely talented artists, this video would have been dreadful! Thank you guys for teaching me how to talk about this game’s art style. In return, both of your instagrams are linked below! Check ‘em out, folks! 🖼️🎨🧑‍🎨 https://www.instagram.com/m1zzart/ https://www.instagram.com/dfc.anim/ Thank you to Machinations for sponsoring this video! To give it a try and streamline your development processes, click our personalised channel link here… https://machinations.io/gamecoping You can check out our podcast on Spotify at the link below! Our monthly show reviews all the biggest video game news and gives you the thoughts and analysis you need to keep up to date! 🎧 https://open.spotify.com/show/5bO9Iz44bV2cYUrpZjOdcL?si=f256d29a8d0443b1 (Also available wherever you get your podcasts) Follow us on Instagram to keep up to date with all the projects we have in store for this year… 📸 www.instagram.com/game_coping Follow us on other social media here… www.facebook.com/GameCoping www.twitter.com/GameCoping Follow Duncan on twitter, if you want… www.twitter.com/HeirOfNumenor Chapters: 00:00 Machinations Ad 01:15 Allow Me to Introduce: Sable 03:08 Giraud, Nostalgia, and Detail 06:25 Playful Visuals 08:37 A Horse With No Name 10:41 Outro