Why RNG Can Break Games (The Two Types of Randomness)

Why RNG Can Break Games (The Two Types of Randomness)

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Why RNG Can Break Games (The Two Types of Randomness)
Randomness in gaming is nothing new but there's been a trend of the last few years of introducing it into character design instead of system mechanics. Explore the examples with me in this analysis of the two types of randomness in fighting games! Support me on Patreon: https://shorturl.at/pAMPV Follow me on Twitter: https://twitter.com/Qmanchu1797 Sources and Further Reading: https://www.gamedeveloper.com/design/randomness-and-game-design Designing Games Around Randomness: https://shorturl.at/loCLY Board Game Design and RNG: https://www.youtube.com/watch?v=qXn3tGBztVc&t=1485s Timestamps: 00:00: Intro 02:00: Street Fighter Randomness 04:15: Output Randomness 08:23: Croagunk/Pokken 10:49: Input Randomness 13:44: Asuka 16:10: Hero 19:32: Conclusion