Why I threw away 1 Month of Work on my Game

Why I threw away 1 Month of Work on my Game

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Why I threw away 1 Month of Work on my Game
I'll be honest, it feels like I just wasted a month of my time, but I am starting to understand that the true cost of game development (and any creative pursuit) is the time spent exploring ideas. At the end of the day my core idea for Hexagod is a peaceful village builder with a little bit of strategy and the whole combat system just didn't fit with that vibe. So I'm removing it and focusing on fixing the core design issue with my game. #gamedevstudio #gamedevelopment #aarimous My Games: Steam Page: https://store.steampowered.com/developer/aarimous Hexagod Demo: https://store.steampowered.com/app/3059390/Hexagod/ Chess Survivors: https://store.steampowered.com/app/2065000/Chess_Survivors/ Social Media: Twitch: https://www.twitch.tv/aarimous Discord: https://discord.gg/qSs4QAsmf9 00:00 Ruining my Game 02:40 Play the Demo 03:05 Killing my Darlings 04:05 Core Vibes of Hexagod 05:20 Tile Placement Rework 06:54 Adjacency Bonuses 08:20 New Design Space 09:00 Scaling Costs 10:31 But is it Any Good? 11:00 Focusing on the Fun