Why Does Celeste Feel So Good to Play?

Why Does Celeste Feel So Good to Play?

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Why Does Celeste Feel So Good to Play?
🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴 Celeste is one of the most satisfying platformers released in recent memory. And a big part of that is due to the tight and responsive controls of the game’s main character: Madeline. In this video, let’s look at how designers Maddy Thorson (Matt at the time of recording the video) and Noel Berry made the hero of Celeste feel so good to play. === Sources and Resources === More info on my run and jump graphs | GMTK Patreon https://www.patreon.com/posts/28582857 Full Maddy and Noel interview | GMTK Patreon (Paid content) https://www.patreon.com/posts/24-hour-why-does-28730172 Celeste Player Code | GitHub https://github.com/NoelFB/Celeste/tree/master/Source/Player Celeste | Speedrun.com https://www.speedrun.com/Celeste Celeste’s stamina mechanic. explained | Reddit https://www.reddit.com/r/celestegame/comments/c17vpr/celestes_stamina_mechanic_explained/ Why Celeste’s dash feels great | Rock Paper Shotgun https://www.rockpapershotgun.com/2018/04/03/celeste-dash/ TowerFall Physics | Maddy Thorson https://maddythorson.medium.com/celeste-and-towerfall-physics-d24bd2ae0fc5 Celeste Developer Commentary Livestream | Maddy Thorson https://www.youtube.com/watch?v=u-nSjhIgmXc Level Design Workshop: Designing Celeste | GDC https://www.youtube.com/watch?v=4RlpMhBKNr0 Celeste's Movement | Mix and Jam https://www.youtube.com/watch?v=STyY26a_dPY === Chapters === 00:00 - Intro 01:28 - The Run 03:08 - The Jump 04:46 - Other Factors 05:14 - How Celeste was Coded 06:21 - The Climb 07:00 - The Dash 07:44 - Platforming as Problem Solving 08:40 - Art and Animation 09:27 - Player Forgiveness 11:50 - Speedrunning Celeste 13:20 - Level Design 15:23 - Conclusion 16:28 - Patreon Credits === Games Shown === Super Meat Boy (2010) LittleBigPlanet (2008) The Swindle (2015) Bubsy: The Woolies Strike Back (2017) The End Is Nigh (2017) Celeste (2018) New Super Mario Bros. U (2012) Mega Man 11 (2018) Super Mario Bros. 3 (1988) Shovel Knight (2014) Unravel (2016) Sonic Mania (2017) Nuclear Throne (2015) Super Mario Sunshine (2002) Inside (2016) N++ (2015) === Credits === Celeste soundtrack - Lena Raine (https://radicaldreamland.bandcamp.com/album/celeste-original-soundtrack) 2D Platformer Character Controller - Scripting Gravity | Unity https://www.youtube.com/watch?v=hn9lkAua3Vk Celeste All B-Sides Speedrun in 26:46 | TGH https://www.youtube.com/watch?v=I76TcmlsRIk Looney Tunes © Warner Bros === Subtitles === Contribute translated subtitles - https://amara.org/v/C3BEJ/